Animator

THE ROLE

We are looking for a talented Animator with proficiency in Unity and Maya who can create stunning, top-quality 2D/3D animated assets and visual effects to create that epic gaming experience!
Strengths in character animation and visual effects is highly sought after, plus a background in Unity or similar game development platforms is highly desired. The ideal candidate is passionate about mobile games and has great creative skills when it comes to thinking outside the box. You are comfortable taking initiative, love solving problems and thrive in a fast-paced startup environment. Great communication between leads/artists/developers/designers is also expected in this role.

RESPONSIBILITIES

  • You will be working with a team of artists and mobile developers to create lean animations and effects in Unity.
  • You will spend most of your time creating, tweaking and implementing awesome animations.
  • When not doing that, then you’ll spend your time developing and texturing simple 3D meshes, packing texture sheets, creating and animating particle systems, and assembling Unity prefabs.
  • You will present and defend your design decisions. All your design decisions should be based on the overall design roadmap as well as your own design thinking and fundamental principles (i.e. color theory, visual weight, etc.)
  • You will continually keep yourself and your design team updated with the latest changes in your industry’s standards.
  • You will strive to be a great team player with the ability to collaborate closely with art, developers, and designers.

REQUIREMENTS

  • 2+ years of experience in games development.
  • Has worked on more than two complete projects.
  • Verify in-game animation quality with the Lead Artist and adapt according to feedback.
  • Contribute to the set-up and maintenance of the animation pipeline.
  • Experience working with rigs.
  • Proficiency in animation packages including Maya.
  • Excellent work ethic and good at time keeping and focused attention to detail.
    cross-team communication skills.
  • Excellent knowledge of 3DS Max/Maya and MotionBuilder.
  • Excellent skills in keyframe animation.
  • Able to work independently and to produce high quality results.
  • Proficient in Unity and knows by heart how to implement your own work into the game.
  • Strong portfolio to be presented and explained during interview.
  • Native speaker of English or Swedish.

WHO ARE YOU?

  • You have a positive attitude and a commitment to bringing fresh ideas to the team and the game.
  • You will need to have a flexible approach to work and a ‘can do’ attitude.
  • Ability to operate effectively in and comfortable working in a very fast moving, developing and constantly changing company.
  • Ability to work collaboratively in an open team environment.
  • Be open to receiving objective, constructive criticism and improving upon it.
  • Good at giving constructive criticism to peers.
  • Able to partner with peers to help them.
  • Able to work independently with efficiency and able to meet tight deadlines.
  • Provide accurate time estimates for tasks.
  • Accuracy and an eye for detail is essential for this position.
  • Loves bringing creative ideas with a problem solving mindset to the table.


For applications, portfolios or questions, please contact us at jobs@bublar.com
We want to fill the position as soon as possible. Looking forward to receive your application!

Hi! We use cookies to improve your experience. By your continued use of this site you accept such use. For more on how we use cookies and your cookie choices, go here!